“Ankle Pickers”
Hosted by Nathan Marchand, Sergio Garza, and Bill Miller
In this episode, we discuss the often obnoxious DLC practices that plague modern gaming, and in several fighting games in particular. While Nathan tries to defend some, Bill and Sergio have choice words for those games.
What are your thoughts on how some developers are handling their DLC?
Ankle Pickers: where if you don’t like what we say, start blocking low!
I’ve been going to Gen-Con since 2012, but this ranked as one of the best—if not the best—one I’ve attended. To summarize: 1) I went with some great friends. 2) Met up with all my Gen-Con writer buddies. 3) Had possibly the best book sales ever at the con. 4) Met some awesome celebrities. 5) Did some great networking. 6) Stayed at a hotel that across the street from the convention.
All this awesomeness despite a few snafus (like forgetting my digital camera and relying on my iPhone all week for photos) and my concern that Christians and the LGBT community would clash after Gen-Con got involved in the RFRA controversy several months ago.
I’ll do my best to write a decent run-down and include some photos. Here goes nothing!
Setup Day and Day One I must confess, True Believers, that I went to the con feeling discouraged. Last year I had lousy book sales, and I’ve been wondering if my attempts at a writing career were for naught (I’ll write about that later). I’d been praying for good sales to keep me going.
Anyway, my brother Jarod and I drove the two-and-a-half hours to Indianapolis last Wednesday. To pass the time, I had Jarod read To Kill a Mockingbird by Harper Lee out loud (my car’s CD player needs repaired). We got through three chapters by the time we arrived.
Then we hit the snafus. I went to the wrong desk to get our badges, standing in line for at least 30 minutes, and was only able to pick up one event ticket since the Gen-Con website wouldn’t let me buy them for myself (but I could for Jarod). I’d forgotten I needed to go to exhibitor HQ for our badges. This involved lugging our heavy boxes of books to the other side of the Indiana Convention Center (after we’d already lugged them in from the hotel). But once there, I discovered I somehow didn’t have a badge for myself but there was one for Jarod. I figured there was a mix-up online since I had to have an inadvertently purchased badge refunded the month before when I should’ve gotten it for free. However, the convention workers gladly made me a badge on the spot. So, we entered the hall.
Or rather, the gigantic sauna. The air conditioning was off, so it was hot and humid. Couple that with carrying heavy boxes, and I felt like I was at boot camp. Jarod is particularly sensitive to heat, so he was miserable, but he was a trooper and made it through. We set-up quickly and got out of there.
We met up with my friend and co-author Eric Anderson at the Hyatt Regency, which was cattycorner from the convention center. We settled into our room—which was on the vertigo-inducing 12th floor—and then went to Steak ‘n’ Shake for dinner. After exploring downtown Indy for a little while, we turned in.
I got up early to buy some event tickets and then went to the now air-conditioned exhibitors’ hall since it opened at 9am for V.I.G.s (Very Important Gamers). I met up with some longtime Gen-Con friends like Ed Russel and my newer con friends like Jay Erickson. My “next-door” neighbor this year was Isaac Crowe. However, two tables from me was the infamous author who I can only describe as the lovechild of an auctioneer and a used car salesman. He’s the best pitch artist in Authors Avenue, so he’s difficult to compete with. He was good at getting attention. When I saw him get two sales in the first hour when I had none, I felt discouraged again, like last year would repeat itself despite me having two new books and better signage. But as the day wore on, I got a handle on things and made a decent amount of sales. I even attended a pair of writing seminars while Jarod watched my table.
Unlike some of my compatriots, I like to attend con events in the evening. So, I participated in Nexus Gaming’s “Double Blind Fighter Challenge,” a fighting game tourney where the games were chosen randomly each round and players played rock-paper-scissors to see if they got to choose their opponent’s character. One guy was so hardcore, he wore a luchador mask when playing! (He called it his “war face”). It actually did intimidate some people. Unfortunately for me, despite getting a bye thanks to having an odd number of players, I lost in the second round because of bad luck. Of the six games in rotation—which included Street Fighter IV, Street Fighter x Tekken, and Guilty Gear Xrd—I had to play one I’d only played twice: Mortal Kombat X. Ironically, my opponent was only marginally better than me. He ended up winning the whole tournament. The 2011 Mortal Kombat, was also in rotation, and I told him things would’ve been different if we’d played that. He wanted to see if that was true, so we played a few rounds after the tourney. He barely touched me. (I was prepared to eat my words, if needed). I honestly think I could’ve won that competition.
Wanting to kill some time, I perused Gen-Con’s thick program guide for any interesting events. I saw that the team who created Sentinels of the Multiverse—one of my favorite games—were demoing Sentinels Tactics for free, so I wandered over there. I’d played the game before, but figured it’d be fun. However, when I arrived, I saw they were also demoing Villains of the Multiverse, a new expansion for the card game that wasn’t out yet. Now, there was a bit of goofiness with getting in. While the event was free, priority was given to anyone who had two-dollar generic tickets, so a British fella with blue hair asked us to move to another table though we were in the middle of getting a game set up with game master (I don’t know what his official title is, so I’ll stick with this). He insisted it wasn’t because he hated us. However, after only sitting there for a minute, we were moved back to our original table to join ticketed players. It was five or six heroes against an equal number of villains, which was different than the original game where a team of heroes fight one powerful villain.
I had a blast with Villains. I played Knyfe, and she’s a beast with damage. It came down to the wire with only two or three heroes left, but by our powers combined (1,000 nerd points to anyone who gets that reference), we managed to eke our way to victory. I even scored the final blow thanks to a fellow Nate. I added him to “The Nate Collective” (an inside joke from college; I’ll explain later).
I returned to the hotel and settled in for the night while my laptop upgraded to Windows 10.
Next Time in Part 2: Panels, Dr. Forrester, and Mad Max!
A Man from Another Time Exploring Another Universe